3D Animation & Game Design - Environment Modeling Lecturer - Part-time (Spring 2025)
Media / Arts
Part Time
3D Animation & Game Design - Environment Modeling Lecturer - Part-time (Spring 2025)
UIW Mission
Position Summary
The 3D Animation & Game Design (ANGD) Program in the School of Media and Design invites part-time faculty candidates for 3D Animation & Game Design-Environment Modeling Lecturer to teach online courses. In all matters, faculty are expected to maintain the highest standards of professional ethics consistent with the UIW mission. Official duties and responsibilities of part-time faculty members at the university include teaching and professional activities as assigned.
Essential Functions
Basic Instructional Duties:
- Prepare course outlines based on approved departmental syllabi.
- Deliver synchronous online instruction to Master of Game Design (MGD) students via Teams.
- Prepare and execute timely and meaningful assessments for assigned courses.
- Work collaboratively with departmental faculty to ensure standard curriculum outcomes are met.
- Adhere to UIW Faculty Handbook policies and procedures, including timely record keeping of student activities, fair and equitable evaluation of student performance, and timely feedback to students regarding their performance in the course.
- Be available outside of class to help students learn and to answer their questions (1 hour per 3-hour class, physically and/or electronically).
- Conduct respectful relationships with faculty, staff, and students both in and outside the classroom.
- Maintain contact with the department chair and participate in meetings upon request.
- Perform other duties as assigned.
Job Duties
Knowledge Skills and Abilities
- Ability to work with the director of the Master of Game Development (MGD) program to develop and delivery instruction on industry-standard skills in the field of Environmental Modeling;
- Knowledge of game development industry norms and pipelines;
- Must be knowledgeable and experienced in at least one industry-standard engine (preferably Unity or Unreal);
- Ability to effectively learn and use instructional technology.
- Willingness and flexibility to teach day, evening and weekend sections, as needed;
- Ability to incorporate technology into teaching;
- Ability to work effectively with individuals from diverse communities and cultures;
- Employee shall adhere to all applicable rules and regulations of the University, the Conference, and the NCAA.
Required Education
BFA or BS in Game Design, Game Programming, Computer Science, or Game Production.
Required Work Experience
Significant experience in the game development industry in the field of modeling.
Preferred Qualifications
Teaching and industry experience.
Required Certifications, Licenses or Registrations
N/A.
Work Hours
Based on course assignment.
Physical Demands
Typical for faculty in this discipline.
Posting Number: UN886PO
Job Type: Part Time
Job Category: Faculty
Desired Start Date: 01/06/2025
Position End Date (if temporary):
Reports To: Director of Master of Game Development
Salary: $5,000-$7,000 per course, dependant upon enrollment
Open Date: 09/11/2024
Close Date:
Open Until Filled: Yes
Special Instructions to Applicant
N/A.
To apply, visit https://jobs.uiw.edu/postings/26776
UIW is committed to a policy of equal opportunity in employment, without regard to race, color, sex, sexual orientation, citizenship status, national origin, age, marital status, disability, genetic information, gender identity or expression, veteran status, pregnancy, and religion (except in limited circumstances when religious preference is both permitted by law and deemed appropriate as a matter of University policy).jeid-e635c9a88660de42a6c363ee13adfd5e